Kyle Orland’s Workblog

June 27, 2005

Kirby: Canvas Curse (Review)

Thus far, developers making games for the Nintendo DS have been pretty desperate to show off just how useful the system’s distinctive features are. Unfortunately, these developers seem to have focused so much on using these features that they forgot to create a substantial game to apply them in. Nintendo DS owners have had to suffer through a string of games that generally get repetitive after a few sessions and waste the DS’ potential.

Now along comes Kirby Canvas Curse, a surprisingly meaty platform game that just happens to be perfectly designed for the DS. Suddenly all those wasted features are put into what could pass for a decent platforming game on any system, and the DS’ unique functionality begins to make a lot of sense.

(full article) 

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