Pulp Friction
The focus in gaming journalism nowadays seems to be very much on online publications. Media Coverage gives some game magazine proponents a chance to defend the continued existence of the dead tree format.
The focus in gaming journalism nowadays seems to be very much on online publications. Media Coverage gives some game magazine proponents a chance to defend the continued existence of the dead tree format.
Media Coverage looks at the strange, pulpy, ink-stained product that comes with your Xbox 360 demo disc every month. Yes, there’s actually a magazine attached to that demo disc…
With the first ever E3 Media and Business Summit at a close, Media Coverage takes a look at the challenges of covering the new show, and gives out awards for some notable press-related moments.
With the industry’s premier showcase poised on the cusp of its most radical change in over a decade, Media Coverage asks journalists how they think the new format for E3 will affect their coverage.
Media Coverage looks at the latest issue of Britain’s most prestigious game magazine. Is it worth the high price?
Media Coverage did not write this story in his underwear. Honest!
Media Coverage plays catch up with some game journalism stories that have gotten some play in the past month or so.
Leading critics panned this column for sloppy sentence structure and inconsistent voice, but you’ll probably read it anyway because of the Media Coverage branding.
Media Coverage looks at a recent issue of the country’s longest continuously-running Nintendo advertisement.
Media Coverage takes a look at a quintet of stories that show tough times ahead for the game magazine market.
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